After publishing my project for web, it seems that the WWW request are not being executed. I have no problem with the windows stand alone version. I am using WWW and WWWForm to post request to the server. I’m new to unity so I might be missing a step or something. Is there some kind of restriction for web build to run www methods?
From the docs for WWW:
Note: The security sandbox present in web-player builds prevents you from accessing content not hosted the server where the webplayer is hosted.