Hello.
I’m making a very simple arcade web game with only a few objects in scene. When I test it everything works great with no lag, but when the user moves the mouse then the game gets a lot of lag so my objects begin to seep between platforms.
- The mouse isn’t a game control, the only Input that I have configured is the spacebar.
- I have the same problem when I test it in kongregate as when I test it directly on browser(Chrome and firefox)
- I don’t have this problem when I run the game in unity
What can I do?