Hi everyone. Just wanted to show what I’ve learned so far. I’m doing a course on Unity and C#. I’ve made a text based adventure called Escape The Castle and a number guessing game called Number Wizard. I’m currently working on a Breakout-style block breaking game which I’ll post here when I’m done. I’d love to hear any feedback you have or any advice for the future. I’m hoping to make a real go of this in the long run!
I checked out your games. A nice start, but could use some improvement.
The number guessing game was a nice change from what I anticipated. Most the time the computer picks a number and the player must guess it, but you reversed it. Very nice, however the algorithm could use some fine tuning. a couple times it guessed the same number twice. Also the randomness of the guesses wouldn’t seem to be optimum for narrowing down the choices. I would think finding the half way point between the high and low at each step would be more effective.
The Castle escape was decent, albeit a bit short. Like the Monty Python reference and a few good one liners.
Thanks Ryeath! I tried with doing (Max+Min) /2 first but it didn’t feel natural enough. I’ll try and figure out how to stop the repeat guesses, that has been bugging me too! Definitely going to extend the text adventure in the future, I really enjoyed writing it and have plenty of ideas for where to take it next.
Really appreciate the feedback, thank you for taking the time to check out my work!