Does anyone know why Google Chrome doesn’t seem to be able to run the Web Player correctly?
I keep getting this message in Chrome:
“Sorry, Google Chrome can’t run this app
You are using Google Chrome that does not support the Unity Web Player plugin needed to run this app.
We recommend using another browser, such as Firefox, Safari.”
The description seems pretty clear to me. I don’t know if you’re asking on a philosophical level why the Chrome folks don’t support the Unity Web Player, or what.
But the reality is, they don’t, and they’re probably not going to — Unity doesn’t even support the Unity Web Player anymore. It’s all about WebGL nowadays. Unity Web Player is kept around for existing apps, but it’s deprecated.
Simply put the browser companies have been removing NPAPI-based plugin support due to security concerns. Internet Explorer was one of the first to have it removed (starting around IE 6), followed by Chrome (version 42), and Firefox will be the last come the end of this year.
If you’re trying to develop a web game then you will need to use WebGL instead.
You’ll need to get the person that made the game to update it with a new build. It isn’t a Unity issue, it’s an issue with the browser companies & their browsers.
WebGL is not the same as the Web Player. The Web Player was the original way to create and play web-based games. The Web Player has existed since the very beginning of Unity which makes it about twelve years old while WebGL is only about two years old (though the technology it’s based on is seven years old).