I made a web player version of my game:
http://yoggy.bluegillweb.com/Bug/Unity%20Player.html
as you can see there is a major problem. The camera (Physics based :O) doesn’t follow the car. It also doesn’t work in a Widget. However it works fine in the IDE and in a standalone build.
Here is the game with a very simple and dysfunctional camera. (Smooth Follow + Smooth Lookat)
http://yoggy.bluegillweb.com/Other/Unity%20Player.html
This one works. Why doesn’t the other one work?
I did a test where I made a sphere that has the same behaviour as the physics camera and then made a simple camera that follows the sphere. In the web player and widget the sphere sat in place with the camera watching it while the car careens off the screen.
Should I submit a bug with the bug reporter?