Hi!
I have tested in a few computers (at least 3) that it is impossible to see even the official demos, for example Discover the latest Unity demos and projects | Unity.
All of them were Windows Vista and ATI graphic cards.
The progress bar finishes loading at it just stays there, hunging the whole browser.
I have tested it in both IE and Firefox 3, with the same results.
Nobody has seem the same hung? It seems so big an issue to me that it is very strange that I’m the only one.
My thesis is that maybe the plugin is not executing as administrator and it doesnt have enough rights… I have this thesis because I have seem similar problems with games not run as administrator.
Digging a bit more into the issue, I found the webplayer log:
080921 17:34:55 ------------------------------------------------------------
080921 17:34:55 Instance starting, version 2.1.0f5_16147
080921 17:34:55 Datafile players/island.unity3d
Direct3D:
Version: Direct3D 9.0c [atiumdag.dll 7.14.10.612]
Renderer: ATI Radeon HD 3600 Series
Vendor: ATI
VRAM: 256 MB
Audio devices: Generic Hardware (default: Generic Hardware)
web: load mono
web: start, src=players/island.unity3d abs=http://unity3d.com/gallery/live-demos/players/island.unity3d
Player: init engine
web: sucessfully initialized
080921 17:34:56 loader: start ok
web: parent window change: 90434 640x360
Stacktrace:
at (wrapper managed-to-native) System.Globalization.CultureInfo.construct_internal_locale_from_current_locale (System.Globalization.CultureInfo) <0x00004>
at (wrapper managed-to-native) System.Globalization.CultureInfo.construct_internal_locale_from_current_locale (System.Globalization.CultureInfo) <0xffffffff>
at System.Globalization.CultureInfo.ConstructInternalLocaleFromCurrentLocale (System.Globalization.CultureInfo) <0x0000b>
at System.Globalization.CultureInfo.ConstructCurrentCulture () <0x00028>
at System.Threading.Thread.get_CurrentCulture () <0x00072>
at System.Globalization.CultureInfo.get_CurrentCulture () <0x00015>
at System.String.ToLower () <0x0000e>
at System.AppDomainSetup.GetAppBase (string) <0x00026>
at System.AppDomainSetup.get_ApplicationBase () <0x0000d>
at System.AppDomain.CreateDomain (string,System.Security.Policy.Evidence,System.AppDomainSetup) <0x000a8>
at System.AppDomain.CreateDomain (string) <0x0000e>
at UnityEngine.UnityDomainLoad.CreateDomainAndLoad (string) <0x0001a>
at (wrapper runtime-invoke) UnityEngine.UnityDomainLoad.runtime_invoke_void_string (object,intptr,intptr,intptr) <0xffffffff>
Receiving unhandled NULL exception
Trying to recover from null exception
All the windows vista were Ultimate with the Spanish language.