Hi Folks,
I’m seeing this on a couple of computers (different users).
The crash can be seen when closing Firefox (or a Firefox tab) while playing Unity content. Has anyone else seen this? Is there a known bug or fix for this?
Thanks!
Hi Folks,
I’m seeing this on a couple of computers (different users).
The crash can be seen when closing Firefox (or a Firefox tab) while playing Unity content. Has anyone else seen this? Is there a known bug or fix for this?
Thanks!
you don’t use networking / sockets and don’t correctly close them before killing the player?
No, I’m not using networking or sockets at all. Is there a reliable way to trap the event of the Unity player being closed, regardless?