Hi to all
i need some details about web player
for Eg: If some unity web player Built is loaded in one server, when the client needs to access it as simulation or study material, How clients can use the one server for downloading the web stream.
i need the configuration for server and how many clients access it…
Thanks in advance
Arun
no configuration needed - if you use the default Web Player build settings, you’ll get an html file and a .unity3d file; put these on a web server and send out the link to the html file, that’s it…
thanks friend
when i compile and load the HTML file in a server, when there is a client of 100 members, if all access the same file from their end , My question if it slow down the server process and efficiency,when all access the same file, if so how to overcome the problem by configuring the better server…!!!
Thanks in advance
Arun