When I go here in IE 11, Unity tells me that the web player is not installed. Can anybody else confirm that it does not work in IE 11? I’m using the full RTM version of 8.1 that I installed from MSDN, so this is not the preview version.
I tested this on two machines that had IE 11 installed, and both can’t detect the web player. It worked on a Windows 8 box though.
we’ll have a fix for a part of this issue in 4.3 which will be coming before too long. With that you can use the webplayer in the 32bit version of IE11.
For the 64bit version however considerably more effort is required and we are investigating it at the moment since we don’t support 64bit browsers right now.
I hope it is not too much of an hassle for the time being for you.
Cheers!
For me, it’s becoming a pretty big issue. All of my clients are running IE, but I can’t develop against it since I’m on Windows 8.1 64 bit. I’m probably going to need to re-install this machine with Windows 8.
By the way, I downloaded the 4.3 web player today and saw no difference.
I installed the 4.3.0f4 Web Player and it’s still not working for me in Internet Explorer 11.0.9600.16438 on Windows 8.1 64bit. Still working perfectly fine in Firefox. I understand that the plugin models between the two browsers are different, I also understand that moving to 64 bit is not a trivial task. I hope this gets resolved soon because I do use it for development and end users use it.
I apologize for the post, it was not clear. I was trying this with IE 32bit (it was just the OS was 64 bit).
Also, we’ve tested on a Windows 7 machine running IE11 32bit with the same failure to load. Rolling back to IE10 has Unity loading fine. Not sure if this is also a known issue for you; I suspect it is.
Thanks for your quick response that the hotfix is coming soon.
Any updates on this? This is a serious issue – over 20% of our Web traffic appears to be using IE11 and since they can’t play, it’s impacting business significantly. And it’s only going to get worse, since as Dom3D observed, IE11 is being sent out over auto-update.
When can we expect a fix? And is there a workaround in the meantime?
Are there any update on this?
As it has already been mentioned then IE 11 is being pushed out on windows update. We have clients complaining about our solutions not being available on IE 11.
Unity 4.3.1 has been released which fixes the issue (at least for us running Windows 7 and 8.1 with IE 11 here in the office). However, we also had to update our jQuery and UnityObject2.js (and/or UnityObject.js) scripts as well.