On my Windows desktop, the mouse cursor isn’t properly hiding with the new cursor lock functionality. The cursor’s position is caged, but you can still see it jittering in the middle of the Unity window. It works fine on my Windows laptop, though.
The other difference I noticed between my desktop/laptop is when I right-click in an app that doesn’t do mouse locking. That shows “about unity, go fullscreen” menu. On my laptop the Unity application continues rendering behind the menu. On my desktop, though, rendering is frozen until I close the menu (but sound continues playing).
On my iMac the application continues rendering, too, so I’m thinking something is abnormal with my desktop.
[I was a little late to the beta list for 1.6.1 or I would’ve caught this earlier–sorry about that].
The Wacom tablet driver was causing the mouse cursor not vanishing problem. If I manually killed the Tablet.exe process the mouse cursor would properly hide.
Only tried garen’s beauty (oh so pretty!) and it runs great here. Dense grass, great water, glow on… Using Firefox on the ol 733 quicksilver, 1gb RAM, 256Mb 9800…
Yes, you just have the 1.6.1 player. Once it’s live (1.6.1) your install would update instead of showing you the “cannot update” message (it cannot update as the bits aren’t final and released).
Now that 1.6.1 is out: What i really love is that for each person, no matter if it’s a beta tester, a unity owner or just someone who visits this site for the first time you can get a lot of information already without downloading anything, beside of the html-pages. Detailed release information and docs, both are available!
Now it would be great if the amount as well as the quality of the video tutorials could improve.