web player help PLEASE

hey when i build my game for my browser (both stream and normal), it opens the file from my computer to the browser instead of putting it out on the actual internet, i just want some of my friends to see this one map

the build will only build it

its your job to upload the unity3d file and html whereever you want to make it accessable, unity won’t do that for you

You need to put it on a webserver, then you can open it from the internet. You can imagine the security risk if people were just allowed to access your map from the internet. Xampp w/ apache is the easiest thing to set up by far if you want to host it on your own computer, or upload it to a free web host if you’d rather fill out forms than install programs. Building as web player with unity will create a simple html file, link your friends to that and it’ll let them load your game.

If it’s only for a few friends and you’re only doing it once, it would be much easier to build a standalone and send it to them via instant messenger.

wow thanks guys for the quick reply, i saw someone put their game on facebook any tutorials? thanks :slight_smile:

facebook requires a lot more work and would be totally over the top of what you want. (would require implementations on the website, unity ↔ javascript communication etc)

all you need is some kind of webhost and put it there, thats it, its then available to them

if you really want to target facebook at some point I would recommend giving dimerocker a go

thanks man BIG HELP

http://vimeo.com/6135516

If you want to make a Facebook -application-, then this would help.

thanks all of you for participating, this forum is way more helpful then the blender forums XD