Web Player in App Store?

Failing promises of standardization with HTML 5 will not keep me from my mission of making games and other 3D products for the iPhone and iPad which don’t require Apple’s permission to publish.

A question…

Why is the Unity Web Player (like the iPhone developer version already) not a downloadable app for users on the App Store?

I do not need any third party’s permission to publish a website today that can provide value, charge money or allow for data transfer.

I also have a tablet not much larger than my iPhone 6 plus which simply runs windows 8 and already allows me to publish games without any third party’s permission.

I realize the dream of an HTML standard that would run a 3d game on every browser for every device is impossible, but THAT is not what I’m asking for, is it?

What I AM going to do, with or without Unity, is publish complex 3d interactivity for future mobile devices without giving a penny of the proceeds going to Apple, Microsoft, Google, Amazon, or Ted’s BBQ.

It’s already possible obviously.

In my opinion, any further delay in providing a means to do this will likely result in even 2d data and textual content being required to pass through an “App Store” in order to “fully take advantage” of each device’s newest features.

In short, I think Apple’s App Store is a deadman walking. Unity! Don’t drag your feet on web3d waiting for some grand all encompassing standard to emerge. Anything with reasonable performance will fail to be anything like the HTML we once knew.

Why can’t there be a Unity iPhone Player that runs my files from a website I choose to publish whenever I like?

If the answer is that apple doesn’t want to allow it, then it’s time to sell the stock.

What failing promises? HTML5/WebGL seems to be doing a good job. So far I’ve seen no meaningful problems in the browsers I have tried. This includes Internet Explorer 11.

Likewise the concept of a standard that allows games to run on every browser for every device is not impossible so long as those devices allow for a modern browser and it can be kept up to date.

Really your entire post sounds like you simply want to publish things that are disallowed by Apple’s terms or do not want to pay Apple for maintaining the store you are taking advantage of. This is your choice though and has nothing to do with Unity.

I guess you have no idea or care about security issues, malware etc.

Why do you think Apple has high restrictions or why browsers are killing extra plugins?

Yes, I’m picking on Apple in particular in this forum, intentionally. So do we have any URLs to 3d samples for iPhone in a browser? You may have guessed that I’m already aware of some of the company’s future intentions. Their “terms” are less about controlling the user experience than simple middleman profit.

Do you consider Apple’s terms before submitting each of your forum replies? Why not? Is it because they can’t stop you?

They own the store. If you don’t like their business practices, don’t do business with them.

Have you tried visiting an HTML5/WebGL site using your Apple devices? I don’t have an Apple device to try myself, but Safari is listed as having at least partial support.

2 Likes

I have a tablet right next to me here that runs OSX as well as Win 8.1.

Why don’t I have to give Apple a part of every sale of OSX apps I sell? What is different with the iPhone?

What are your options for selling your OS X apps? Are you selling through their official store? The OS X platform has far more options for acquiring software than the iOS platform. I would wager that is a large part of the reason.

Tablet running OSX? that already means you are breaking the Apples TOS if its hackingtosh setup so I don’t bother answer much more here since you seem to be the latter one in my previous assumption.

In the future, complex realtime 3d will be as common a form of digital communication as text is today.

The New York Times won’t be concerning themselves with Apple’s Terms when they publish their scathing review of the iWatch 5.

I’m just pointing out an irony that the worm has turned. Microsoft “gets it” for a change and Apple has become the behemoth guarding its share of the pie.

I’m skeptical. We’ve had numerous opportunities for fancy three-dimensional graphics to replace existing simple platforms such as the desktop, forums, etc. Yet none of them have really caught on for a very basic reason. It is simply easier to read text or scan a flat arrangement of icons than it is to use some fancy environment.

You’re not far enough up the food chain, yet. It’s all in the pipeline. And not for sale or distribution.

Theres not much difference between an iPad Mini 2 and an IPhone 6 Plus is there? A bit of an identity crisis there huh? Future OSX (XI) releases will run on tablets and notebooks with touch. And when it does there will be apps for it that already look and feel polished that Apple will happily showcase on stage. How do those third parties do such things if they are all “hackers”? :slight_smile:

Files, Folders, Desktops…none of those metaphors have any meaning anymore. I’m just as likely to ‘push something in to the background’ as to ‘file it away’.

If I wanted to be really far-reaching and make people doubt, I’d talk about how future mobile device components will be organically grown or something.