Web player not loading

Everytime there is a unity app/game in a website, it doesn’t load past the 1st frame (that’s what it seems like).
Here are 2 examples from the unity website (web player setup) and a unity game from kongregate.

This has been happening for months, it happened with all the games I tried and any website (including games I have on my computer that run with the web player).
I’m using Google Chrome, Win7 x64. I have uninstalled web player, unity, chrome and re-installed them (except for unity) and the problem persists.
Note that before this problem started I had no trouble running unity games on websites, nor games i made that used web player.

I have searched the internet, but I saw different problems and solutions that did not help me. I hope you can help.

Any idea? it has been like this for months. :confused:

I’ve had a similar (actually, as far as I can tell, identical) problem with my Chromium installation. Oddly, it works fine in the Chrome installation.

Did you get to find out what was the problem in Chromium?
I’m using Chrome (never used chromium), but the problem could have the same solution.

No. But, after reinstalling Chromium like four times (trying the latest normal installer, a source-forge auto-updater package, the 64-bit version, etc.), disabling all extensions, disabling all plugins (save the Unity Web Player), reinstalling the Unity Web Player, clearing the cache, deleting the whole User Data folder, restarting Windows, terminating the Unity Player process then refreshing the page, etc, it still failed (i.e. got stuck on the first frame, not loading the loading bar–as you described).

But then, I tried downloading and running the “Portable Version” of Chromium, and it worked! So, I guessed: it must have been something in the registry, or some hidden folder that Chromium used (and that it created anew for the portable version, in its own folder).

But then… oddly… when I launched that Portable Version Chromium as a normal/install-mode Chromium (that is, without using the “As Portable” launcher), the Unity Web Player still worked anyway! So oddly, whatever was wrong was not solved specifically by launching Chromium in portable mode… but rather, something must be different about the “Portable Version” package itself. (when launched in non-portable mode, it uses the same folder as a regular install; so yeah, it’s using the same folders, and yet doesn’t have the issue)

So then what was the low-level solution? I’m not sure. All I know is that for me, downloading the Portable Version of Chromium (as found here–the “Chromium Portable (64-bit) (Muhammer Ayes build)” one: http://chromium.woolyss.com), but then running it in normal/install mode (that is, without using the root-folder launcher) got the Unity Web Player to work for me.

So, I’m not sure if it would work the same for a Chrome build, or if they even have the same sort of Portable Version builds, but if it’s really bugging you, it might be worth trying something of that sort (using different Chrome builds/packages).

Thanks for the reply. I’ll see what I can do after the holidays and then I’ll reply back here.

Well I installed that version of Chromium you mentioned and I can now play unity games on that chromium, but still cant play on chrome. :confused: