I’ve run some experiments to get a feel for what playback speeds will be like for my simulation and am getting a huge difference in playback speeds between the web player and a stand-alone both running on the same system, same resolution and same quality settings. For example, one application (800x500, full sized textures, antialiasing off) is getting about 50 fps while played on Safari yet is playing at 90 fps in a stand alone.
My question’s are: Is this typical? Are improvements in web player speed possible without further reducing screen resolution and quality?
The web player is always clamped to 50 frames per second on Safari when in window mode. This is something defined by Safari and not Unity, the idea behind it is probably that a web browser is not only used for playing games so you don’t want to max out frame rate as much as you can.
Yeah, full-screen is a lot faster, or at least my fps counter gets much higher numbers. In fact the project I was working on yesterday was actually getting 20-30fps HIGHER in the web player than the stand-alone (with the exact same quality settings), which is strange, and makes me wonder about the accuracy of the fps counter, since it didn’t “feel” smoother. It’s just the counter from the Unify wiki, so I dunno…
(Note to Joachim: also mouse input with USB Overdrive in the web player is a lot smoother now, thanks!)
Why are normal players capped to 90 fps? (When VBL synch is off) Framerates seem to hover around 90 fps, 45 fps, and things below 45. I hope the timer interval is near zero and not 1/90th of a second or something.
Thanks Eric. What browser and OS were you using? When you say “full screen” are you talking about using full screen from the browser (I haven’t tried this yet)? I’m also basing my information on the FPS script in the Wiki, which appears to be correct but I have no other way of knowing.
They’re not…generally my stuff so far gets 100-200fps, sometimes lower for complicated scenes or lots of objects. My record (for a REALLY basic scene at minimum settings) is about 1100 fps. I know you said VBL sync off, but that really sounds like it’s on…
Safari, OS X 10.4.3. Yeah, full screen from the browser…right click/control click on the player for that.