I recently tried out the Unity Cloud Build service and am having some trouble with the Web Player target. Android works fine and takes about 5 minutes to complete the build. On Web Player, the build runs for almost an hour, then gets stuck and cancelled.
When I check the logs to see what’s going on, it seems like the build is hanging in some ‘CheckConsistency’ steps. I don’t have the same issue locally and the messages are vague, so it’s difficult for me to fix the issue.
Has anyone seen issues with Web Player builds hanging?
Usually when the build hangs, I see a bunch of messages like this in the logs (repeated dozens of times with small variations):
5306: [Unity] Component Object could not be loaded when loading game object. Cleaning up!
5307: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
5308: [Unity] UnityEditor.CloudBuild.Builder:OpenScene(String)
5309: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
5310: [Unity] UnityEditor.CloudBuild.Builder:Build()
5311: [Unity] CheckConsistency: GameObject does not reference component RectTransform. Fixing.
5312: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
5313: [Unity] UnityEditor.CloudBuild.Builder:OpenScene(String)
5314: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
5315: [Unity] UnityEditor.CloudBuild.Builder:Build()
5316: [Unity] CheckConsistency: GameObject does not reference component RectTransform. Fixing.
5317: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
5318: [Unity] UnityEditor.CloudBuild.Builder:OpenScene(String)
5319: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
5320: [Unity] UnityEditor.CloudBuild.Builder:Build()
5321: [Unity] Object GameObject (named ‘’) has multiple entries of the same Object component. Removing it!
5322: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
5323: [Unity] UnityEditor.CloudBuild.Builder:OpenScene(String)
5324: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
5325: [Unity] UnityEditor.CloudBuild.Builder:Build()