I’m having some trouble with the WWW class in Unity. My code downloads an XML file, which then contains references to several additional XML files to download. Whenever I play the project in the editor, it works perfectly and downloads the correct data. But when I build a web player, sometimes it works and sometimes it doesn’t.
I’ve rewritten the code twice and it still has the same result, and only on the web player (running through Safari or Firefox). A previous member had the same issue but he claims it went away by itself - however this isn’t happening for me!
Does anyone have any ideas why this is happening? Or perhaps suggestions on good ways of debugging the web player?
Thanks!