I have successfully been able to capture the stream from a webcam and projected it onto a plane in a 3D scene, I then tried to do the same using an Easycap AV to USB device… after a few seconds the whole machine has a “blue screen of death” and has to restart.
I know most will be thinking “hardware or driver problem” but the Easycap device works perfectly in all of the other webcam/video software.
I guess perhaps the Unity WebcamTexture is making a call to the driver in a different way or using a method other software does not.
The problem is the device vendor says it works fine with other software so it must be Unity and I guess Unity could say WebcamTexture works fine with other cameras so it must be the hardware. Catch 22!
I know it’s a long shot but if anyone has any ideas, I’d love to hear them. It’s kind of a blocker on a mini-project I have going.