I’m using a WebCamTexture on iOS to display a live background from the back facing camera. Unfortunately the image is displayed to dark. Adding Unlit shaders in the Editor works, but as soon as I use a shader on iOS the live preview is not anymore shown.
Can I increase the brightness of the WebCamTexture without using a shader? Or is there any shader that works with this texture on the iOS? Furthermore, is it normal to consume a lot of GPU/CPU so that my models rotate much slower in the foreground?
Thanks, Thomas
excellent question
– FattieYou're forcing a root/hierarchical structure onto objects which affects what objects affect others when moved, deleted etc when all that is wanted is object filtering. It also adds more processor load too.
– Ziplock9000