WebCamTexture.videoRotationAngle causing Assertion with Unity 5.0b14

I’m working on an iOS camera view that can be switched from the front and back facing camera from any device orientation. Using WebCamTexture.videoRotationAngle results in this error on iOS.

"Assertion failed: (false && “bad orientation returned from UnityCurrentOrientation()”), function "

The error occurs on both iOS 7 and iOS8.

Ok, I apparently put this in the wrong forum, and can’t figure out how to delete or move it.