Hello, It seems the 5.6.0f3 webGL build creates a ‘BUILD’ folder instead of a ‘RELEASE’ folder name. I’ve search through the 5.6 release docs and here but I couldn’t find anything stating this change. Is this a bug ?
What I’ve expected

What I’ve got

Unity version: 5.6.0f3
Build target: webgl
Build ID: #33
org: //edited
proj: //edited
