WebGL and facebook game room

Hello,

This week end i have checked my game on facebook game room and it seem that we can’t lock the cursor on a webgl game, the cursor is hidding correctly but it don’t lock anymore.

I have try on dead trigger2 and on an another computer, asked a friend to test and it seem that it’s not working.

So we can’t rotate the camera now ^^ Impossible to play like that.

It was working few week ago and all webgl games seem to be affected. I have try to contact them, but it’s a bit hard.

Someone can confirm this problem on facebook game room?

Thank you.

Facebook Gameroom does not yet support cursor lock in WebGL content. The underlying problem is this bug in CEF: Bitbucket

However, with Unity 5.6, you can natively publish your game to Gameroom (without using WebGL). Cursor lock will then work.

Thank you for the information, i was sure that he worked before…

Yeah i know the Facebook build but it’s an open door for the cheat like a .exe , so it’s not a solution for me.

Thank you.

i publish 4 games recently on facebook and it past 2 months and not see players on my game, please help

Any news on this topic? We have got plenty of GameRoom users who suffer from this mouse-lock error. @ do you have any info from FB on when this will be fixed?

Thank you

today I try to login on to my fav game battle for the galaxy in facebook game room but a window pop out and it says java script alert https://ovh-cdn.amt-games.com and then it say WebGL is not supported! what should I do?