WebGL. Audio. Chrome. Big initial delay before playing.

There is a 10 seconds delay before any sound start playing. After initial delay everything works fine. This delay only exists in WebGL build running in Chrome browser. There is no delay in Firefox or other platforms.

I tried different audioclip load types and tried to preload audios. It didn’t help.

I am testing in MacOS.
Chrome Version 70.0.3538.102 (Official Build) (64-bit)

Does anybody know how to solve this?

Same problem and same versions here, did you find any solution?

Same issue here. Tried playing with various import settings but nothing helped.

I’m experiencing this issue as well. Is it only on macOS?