Hello,
I just started importing some audio files into my project when I noticed that they imported with a very high delay on the beginning of the audio clip which doesn’t exist in the source file, this causes the playback to be very delayed and sounds bad.
It appears to have to do with WebGL - switching to Standalone, all of the audio files reimport and the delay goes away. Switching back to WebGL, delay is there again.
Also, on WebGL I get a warning that the import settings don’t match the default for the selected platform, despite never having touched the import settings at all.