I am using Unity 2022.3.12f1 and I have the WebGL Publisher 4.2.3 package installed.
When I select Publish > WebGL Project > Build and Publish I get the following error:
[10:41:27] Building Library\Bee\artifacts\WebGL\ManagedStripped failed with output:
C:\Program Files\Unity\Hub\Editor\2022.3.12f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\6451757432521902355.rsp
In the selected folder location, I have:
Build
Builds.data.gz
Builds.loader
TemplateData
12 files
index.html
When I open the .html file, there’s an error message that says “Unable to load file Build/Builds.framework.js.gz! Check that the file exists on the remote server. (also check browser Console and Devtools Network tab to debug)”.
I am fairly junior at programming, so if you know a fix, please share it as simply as you can. Thanks in advance!