I’m building for WebGL and getting the error below. I’m not positive what I’ve changes since the last time I tested the WebGL build. I’m also not sure how to go about debugging this.
Not implemented icall: RuntimeType::get_DeclaringMethod
at RuntimeType_get_DeclaringMethod_mDF67A59612960BFEBA8B111107C97BB97F901262 (WebGL.wasm:wasm-function[100375]:0x17f4e82:0)
at SymbolTable_BuildDeclarationChain_mAFD338853D33F26E56B98D804FAB4CDFFDD002D2 (WebGL.wasm:wasm-function[60385]:0x109ed4c:0)
at SymbolTable_LoadSymbolsFromType_m380F2D99CC3C5EB9EE4EF77776FE64836D1FCF82 (WebGL.wasm:wasm-function[60383]:0x109e993:0)
at SymbolTable_GetCTypeFromType_m6ECB64CB691678272423FC9F643E6A707A8EF61F (WebGL.wasm:wasm-function[60381]:0x109e89e:0)
at SymbolTable_GetConstructedType_m7DE2E5702244064ED8116598CFCDBA47B17F38AE (WebGL.wasm:wasm-function[60393]:0x109fc3a:0)
at SymbolTable_LoadSymbolsFromType_m380F2D99CC3C5EB9EE4EF77776FE64836D1FCF82 (WebGL.wasm:wasm-function[60383]:0x109ead2:0)
at SymbolTable_GetCTypeFromType_m6ECB64CB691678272423FC9F643E6A707A8EF61F (WebGL.wasm:wasm-function[60381]:0x109e89e:0)
at SymbolTable_CreateInheritanceHierarchyList_m7BFC5E38675EB7C44A8404AC3CF200329984154B (WebGL.wasm:wasm-function[60471]:0x10a3b24:0)
at SymbolTable_AddNamesOnType_m326B7438BB1470D8E52EE06053066A9634EAA449 (WebGL.wasm:wasm-function[60468]:0x10a3795:0)
at SymbolTable_PopulateSymbolTableWithName_mBF49285A9154A1D24E025594865E15BEDB734056 (WebGL.wasm:wasm-function[60420]:0x10a0925:0)
at SymbolTable_AddAggregateToSymbolTable_mB8323819134BC4F3133BC60955F741472A41190A (WebGL.wasm:wasm-function[60392]:0x109fb47:0)
at SymbolTable_LoadSymbolsFromType_m380F2D99CC3C5EB9EE4EF77776FE64836D1FCF82 (WebGL.wasm:wasm-function[60383]:0x109eaa6:0)
at SymbolTable_GetCTypeFromType_m6ECB64CB691678272423FC9F643E6A707A8EF61F (WebGL.wasm:wasm-function[60381]:0x109e89e:0)
at PredefinedTypes_DelayLoadPredefSym_mEDD50C485F6EC27772AD83EF6D3486C81A28410F (WebGL.wasm:wasm-function[61193]:0x10c544d:0)
at PredefinedTypes_GetPredefinedAggregate_m1C687CAD91F1BC43029EFEB3644B2620F5A00712 (WebGL.wasm:wasm-function[61192]:0x10c53cf:0)
at TypeManager_GetPredefAgg_mDC3BD11F83A5D6F25B697CEE18B7A8F414B7459E (WebGL.wasm:wasm-function[60275]:0x1099436:0)
at SymbolLoader_GetPredefAgg_m96E420AA55DB574F48AC8613ADDCF62CF3DBD912 (WebGL.wasm:wasm-function[59942]:0x108a95f:0)
at SymbolLoader_GetPredefindType_m3ABCD7353CAD280D4CF9F35DEB3E0EFB45D2A5A9 (WebGL.wasm:wasm-function[59972]:0x108c316:0)
at RuntimeBinder_GenerateBoundLambda_mCCC5F4F9D77BE6D572788A8E67605D5A47294B7A (WebGL.wasm:wasm-function[60571]:0x10a9009:0)
at RuntimeBinder_CreateExpressionTreeFromResult_m4C2A8B054499B4739A59573C8146F320ABC73FED (WebGL.wasm:wasm-function[60558]:0x10a89a7:0)
at RuntimeBinder_BindCore_mB2C8FD6A2B5C84CD430E6FB9D2AA461EBBBF2505 (WebGL.wasm:wasm-function[60549]:0x10a8318:0)
at dynCall_iiiiiii (WebGL.wasm:wasm-function[117404]:0x1a6809e:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_iiiiiii (WebGL.framework.js:15436:10)
at RuntimeBinder_Bind_m5FC030E83A00DF2024FDCA9E147DE690ABEC076F (WebGL.wasm:wasm-function[60536]:0x10a7b24:0)
at dynCall_iiiiiii (WebGL.wasm:wasm-function[117404]:0x1a6809e:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_iiiiiii (WebGL.framework.js:15436:10)
at BinderHelper_Bind_mA7A984133A37B22C3BFB1699000B3F71B0366DD0 (WebGL.wasm:wasm-function[60529]:0x10a6fcb:0)
at CSharpBinaryOperationBinder_FallbackBinaryOperation_m9ED87270D26DBAD53E21045BFD848FEEE0EEC94D (WebGL.wasm:wasm-function[60681]:0x10afb4d:0)
at DynamicMetaObject_BindBinaryOperation_mC35F94CDF14B832694697A434658F91794D0B770 (WebGL.wasm:wasm-function[75949]:0x13788d5:0)
at BinaryOperationBinder_Bind_m5CA2A05D282788C64F10A8A3B37FDEA0F9D16B6E (WebGL.wasm:wasm-function[75907]:0x1377459:0)
at DynamicMetaObjectBinder_Bind_mE48B0C765D7433005203BDD38B0A54FD7DCD5D65 (WebGL.wasm:wasm-function[75954]:0x1378d0d:0)
at CallSiteBinder_BindCore_TisRuntimeObject_m961EBCDD305E6F424D69473CC8CD52D1B6B954BB_gshared (WebGL.wasm:wasm-function[82269]:0x14a42c3:0)
at CallSiteOps_Bind_TisRuntimeObject_m051798C21C3CC4BC2971E9B576355670BD4B8F03_gshared (WebGL.wasm:wasm-function[82279]:0x14a4b88:0)
at RuntimeInvoker_FalseVoidU2A_t104EAEFBD2D237A8C29618913DA9B4D99355E965_VoidU2A_t104EAEFBD2D237A8C29618913DA9B4D99355E965_VoidU2A_t104EAEFBD2D237A8C29618913DA9B4D99355E965_RuntimeObject(void (*)(), MethodInfo const*, void*, void**, void*) (WebGL.wasm:wasm-function[114875]:0x1a28f83:0)
at il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) (WebGL.wasm:wasm-function[20258]:0xa3666f:0)
at dynCall_iiii (WebGL.wasm:wasm-function[117387]:0x1a67f99:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_iiii (WebGL.framework.js:15414:10)
at il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) (WebGL.wasm:wasm-function[19891]:0xa27d3f:0)
at il2cpp::vm::Runtime::InvokeConvertArgs(MethodInfo const*, void*, Il2CppObject**, int, Il2CppException**) (WebGL.wasm:wasm-function[19889]:0xa27b3f:0)
at il2cpp::vm::Runtime::InvokeArray(MethodInfo const*, void*, Il2CppArray*, Il2CppException**) (WebGL.wasm:wasm-function[96322]:0x17487d6:0)
at il2cpp::icalls::mscorlib::System::Reflection::RuntimeMethodInfo::InternalInvoke(Il2CppReflectionMethod*, Il2CppObject*, Il2CppArray*, Il2CppException**) (WebGL.wasm:wasm-function[96321]:0x1748768:0)
at RuntimeMethodInfo_InternalInvoke_m8D8355AEB38C2803D4507B54845AA3654779C9DD (WebGL.wasm:wasm-function[96879]:0x175a7d5:0)
at dynCall_iiiiii (WebGL.wasm:wasm-function[117396]:0x1a6801d:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_iiiiii (WebGL.framework.js:15480:10)
at RuntimeMethodInfo_Invoke_m8051178526027CCDA6D5EAC06792B901430EBC70 (WebGL.wasm:wasm-function[96880]:0x175a919:0)
at MethodBase_Invoke_mEEF3218648F111A8C338001A7804091A0747C826 (WebGL.wasm:wasm-function[25776]:0xb4699c:0)
at dynCall_iiiii (WebGL.wasm:wasm-function[117391]:0x1a67fc9:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_iiiii (WebGL.framework.js:15359:10)
at MethodInfoCallInstruction_Run_m04F4B63AB9061FD41527F10C7A4C966BAE5136E8 (WebGL.wasm:wasm-function[74296]:0x133849d:0)
at Interpreter_Run_m3439B4605F2EFC6D3B8E140D6DBEFD53D91D1F4E (WebGL.wasm:wasm-function[59656]:0x10752cb:0)
at dynCall_viii (WebGL.wasm:wasm-function[117390]:0x1a67fb9:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_viii (WebGL.framework.js:15469:15)
at LightLambda_Run3_TisIl2CppFullySharedGenericAny_TisIl2CppFullySharedGenericAny_TisIl2CppFullySharedGenericAny_TisIl2CppFullySharedGenericAny_m6D42C5C5CE89A0A472E808500C6FE0034F842B07_gshared (WebGL.wasm:wasm-function[59667]:0x10782aa:0)
at RuntimeInvoker_TrueIl2CppFullySharedGenericAny_Il2CppFullySharedGenericAny_Il2CppFullySharedGenericAny_Il2CppFullySharedGenericAny(void (*)(), MethodInfo const*, void*, void**, void*) (WebGL.wasm:wasm-function[113133]:0x1a07f69:0)
at FullySharedGenericInvokeRedirectNoAdjustorThunk(void (*)(), MethodInfo const*, void*, void**, void*) (WebGL.wasm:wasm-function[20097]:0xa305a5:0)
at UnresolvedVirtualCall_1487(Il2CppObject*, Il2CppObject*, Il2CppObject*, Il2CppObject*, MethodInfo const*) (WebGL.wasm:wasm-function[116514]:0x1a48162:0)
at D_Expand_m5AF2A591A05EFA5B5A3E1A24E4F848DE11788517 (WebGL.wasm:wasm-function[100799]:0x1810dd1:0)
at ImporterFunc_2_Invoke_mE0D5CDC373D020C7A76AD8660519F226291E4028_OpenInst(ImporterFunc_2_tBF6685945560824E07E82A7846A206B773105746*, Il2CppObject*, MethodInfo const*) (WebGL.wasm:wasm-function[35816]:0xca9baa:0)
at WhereSelectArrayIterator_2_MoveNext_m4A8194EF96624D7C6656C87F6058990E389F6290_gshared (WebGL.wasm:wasm-function[39152]:0xd53bf8:0)
at InterfaceFuncInvoker0<Il2CppObject*>::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) (WebGL.wasm:wasm-function[20437]:0xa3faf2:0)
at dynCall_iiii (WebGL.wasm:wasm-function[117387]:0x1a67f99:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_iiii (WebGL.framework.js:15414:10)
at String_Join_m8159F953B3D62AA54A0853A6E9573CDC0F63E158 (WebGL.wasm:wasm-function[98817]:0x17b129d:0)
at D_Log_m2743F0E2D817C2B219C37059B2B4CA429A9213B9 (WebGL.wasm:wasm-function[100674]:0x18077a9:0)
at WebSocketTransport_Connect_m4C8DAC51F1D378C3BCA266881C752F2CE08564C8 (WebGL.wasm:wasm-function[100673]:0x1807577:0)
at WebSocketTransport__ctor_mBE0AC75BA4D0AB532A9E4DBF889B1D05F23AE3C9 (WebGL.wasm:wasm-function[100672]:0x1807498:0)
at GameBus__ctor_mF96B29EAF47FD9D863C5705DB351C0E788D97ACE (WebGL.wasm:wasm-function[100671]:0x1807403:0)
at GameSetup__cctor_m35AC6C8CCDC97B64FDFAF14CAAEF4C01C7243B02 (WebGL.wasm:wasm-function[100733]:0x180c76d:0)
at RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) (WebGL.wasm:wasm-function[116342]:0x1a44378:0)
at il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) (WebGL.wasm:wasm-function[20258]:0xa36603:0)
at dynCall_iiii (WebGL.wasm:wasm-function[117387]:0x1a67f99:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_iiii (WebGL.framework.js:15414:10)
at il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) (WebGL.wasm:wasm-function[19891]:0xa27d3f:0)
at il2cpp::vm::Runtime::ClassInit(Il2CppClass*) (WebGL.wasm:wasm-function[20338]:0xa3aa2d:0)
at il2cpp_codegen_runtime_class_init_inline(Il2CppClass*) (WebGL.wasm:wasm-function[20455]:0xa402a9:0)
at GameBoard_Awake_m5F0EA09E55528B94F65D3A0FF45F40E2798703CD (WebGL.wasm:wasm-function[100790]:0x1810161:0)
at RuntimeInvoker_TrueVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) (WebGL.wasm:wasm-function[113975]:0x1a14542:0)
at il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) (WebGL.wasm:wasm-function[20258]:0xa36603:0)
at dynCall_iiii (WebGL.wasm:wasm-function[117387]:0x1a67f99:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at invoke_iiii (WebGL.framework.js:15414:10)
at il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) (WebGL.wasm:wasm-function[19891]:0xa27d3f:0)
at il2cpp_runtime_invoke (WebGL.wasm:wasm-function[19890]:0xa27cc3:0)
at ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) (WebGL.wasm:wasm-function[15852]:0x95492d:0)
at ScriptingInvocation::InvokeChecked(ScriptingExceptionPtr*) (WebGL.wasm:wasm-function[15858]:0x954c1c:0)
at SerializableManagedRef::CallMethod(Object&, ScriptingMethodPtr) (WebGL.wasm:wasm-function[1988]:0x15590c:0)
at MonoBehaviour::CallAwake() (WebGL.wasm:wasm-function[2042]:0x159592:0)
at MonoBehaviour::AddToManager() (WebGL.wasm:wasm-function[2044]:0x159ac2:0)
at Behaviour::AwakeFromLoad(AwakeFromLoadMode) (WebGL.wasm:wasm-function[15078]:0x919bc9:0)
at MonoBehaviour::AwakeFromLoad(AwakeFromLoadMode) (WebGL.wasm:wasm-function[2041]:0x15950b:0)
at AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode, bool) (WebGL.wasm:wasm-function[14836]:0x8fd55f:0)
at AwakeFromLoadQueue::PersistentManagerAwakeFromLoad(ErrorsAndWarningsCapture*, bool) (WebGL.wasm:wasm-function[14833]:0x8fc7a4:0)
at LoadSceneOperation::CompleteAwakeSequence() (WebGL.wasm:wasm-function[3775]:0x2b6c64:0)
at LoadSceneOperation::IntegrateMainThread() (WebGL.wasm:wasm-function[3774]:0x2b6876:0)
at PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int) (WebGL.wasm:wasm-function[3788]:0x2b7fb3:0)
at PreloadManager::WaitForAllAsyncOperationsToComplete() (WebGL.wasm:wasm-function[3789]:0x2b80f9:0)
at PlayerStartFirstScene(bool) (WebGL.wasm:wasm-function[14644]:0x8e609c:0)
at main (WebGL.wasm:wasm-function[14065]:0x89f731:0)
at unityFramework/createExportWrapper/unityFramework (WebGL.framework.js:1148:20)
at callMain (WebGL.framework.js:17479:26)
at doRun (WebGL.framework.js:17513:29)
at run (WebGL.framework.js:17525:3)
at runCaller (WebGL.framework.js:17462:18)
at removeRunDependency (WebGL.framework.js:1103:4)
at unityFramework/</unityFileSystemInit</< (WebGL.framework.js:202:12)
at doCallback (WebGL.framework.js:5037:11)
at done (WebGL.framework.js:5048:15)
at unityFramework/reconcile/transaction.oncomplete (WebGL.framework.js:4556:13)
WebGL.framework.js:9859:12
_emscripten_log_js http://localhost:46503/Build/WebGL.framework.js:9859
_emscripten_log http://localhost:46503/Build/WebGL.framework.js:9879
RuntimeType_get_DeclaringMethod_mDF67A59612960BFEBA8B111107C97BB97F901262 http://localhost:46503/Build/WebGL.wasm:25120386
SymbolTable_BuildDeclarationChain_mAFD338853D33F26E56B98D804FAB4CDFFDD002D2 http://localhost:46503/Build/WebGL.wasm:17427788
SymbolTable_LoadSymbolsFromType_m380F2D99CC3C5EB9EE4EF77776FE64836D1FCF82 http://localhost:46503/Build/WebGL.wasm:17426835
SymbolTable_GetCTypeFromType_m6ECB64CB691678272423FC9F643E6A707A8EF61F http://localhost:46503/Build/WebGL.wasm:17426590
SymbolTable_GetConstructedType_m7DE2E5702244064ED8116598CFCDBA47B17F38AE http://localhost:46503/Build/WebGL.wasm:17431610
SymbolTable_LoadSymbolsFromType_m380F2D99CC3C5EB9EE4EF77776FE64836D1FCF82 http://localhost:46503/Build/WebGL.wasm:17427154
SymbolTable_GetCTypeFromType_m6ECB64CB691678272423FC9F643E6A707A8EF61F http://localhost:46503/Build/WebGL.wasm:17426590
SymbolTable_CreateInheritanceHierarchyList_m7BFC5E38675EB7C44A8404AC3CF200329984154B http://localhost:46503/Build/WebGL.wasm:17447716
SymbolTable_AddNamesOnType_m326B7438BB1470D8E52EE06053066A9634EAA449 http://localhost:46503/Build/WebGL.wasm:17446805
SymbolTable_PopulateSymbolTableWithName_mBF49285A9154A1D24E025594865E15BEDB734056 http://localhost:46503/Build/WebGL.wasm:17434917
SymbolTable_AddAggregateToSymbolTable_mB8323819134BC4F3133BC60955F741472A41190A http://localhost:46503/Build/WebGL.wasm:17431367
SymbolTable_LoadSymbolsFromType_m380F2D99CC3C5EB9EE4EF77776FE64836D1FCF82 http://localhost:46503/Build/WebGL.wasm:17427110
SymbolTable_GetCTypeFromType_m6ECB64CB691678272423FC9F643E6A707A8EF61F http://localhost:46503/Build/WebGL.wasm:17426590
PredefinedTypes_DelayLoadPredefSym_mEDD50C485F6EC27772AD83EF6D3486C81A28410F http://localhost:46503/Build/WebGL.wasm:17585229
PredefinedTypes_GetPredefinedAggregate_m1C687CAD91F1BC43029EFEB3644B2620F5A00712 http://localhost:46503/Build/WebGL.wasm:17585103
TypeManager_GetPredefAgg_mDC3BD11F83A5D6F25B697CEE18B7A8F414B7459E http://localhost:46503/Build/WebGL.wasm:17404982
SymbolLoader_GetPredefAgg_m96E420AA55DB574F48AC8613ADDCF62CF3DBD912 http://localhost:46503/Build/WebGL.wasm:17344863
SymbolLoader_GetPredefindType_m3ABCD7353CAD280D4CF9F35DEB3E0EFB45D2A5A9 http://localhost:46503/Build/WebGL.wasm:17351446
RuntimeBinder_GenerateBoundLambda_mCCC5F4F9D77BE6D572788A8E67605D5A47294B7A http://localhost:46503/Build/WebGL.wasm:17469449
RuntimeBinder_CreateExpressionTreeFromResult_m4C2A8B054499B4739A59573C8146F320ABC73FED http://localhost:46503/Build/WebGL.wasm:17467815
RuntimeBinder_BindCore_mB2C8FD6A2B5C84CD430E6FB9D2AA461EBBBF2505 http://localhost:46503/Build/WebGL.wasm:17466136
dynCall_iiiiiii http://localhost:46503/Build/WebGL.wasm:27689118
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_iiiiiii http://localhost:46503/Build/WebGL.framework.js:15436
RuntimeBinder_Bind_m5FC030E83A00DF2024FDCA9E147DE690ABEC076F http://localhost:46503/Build/WebGL.wasm:17464100
dynCall_iiiiiii http://localhost:46503/Build/WebGL.wasm:27689118
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_iiiiiii http://localhost:46503/Build/WebGL.framework.js:15436
BinderHelper_Bind_mA7A984133A37B22C3BFB1699000B3F71B0366DD0 http://localhost:46503/Build/WebGL.wasm:17461195
CSharpBinaryOperationBinder_FallbackBinaryOperation_m9ED87270D26DBAD53E21045BFD848FEEE0EEC94D http://localhost:46503/Build/WebGL.wasm:17496909
DynamicMetaObject_BindBinaryOperation_mC35F94CDF14B832694697A434658F91794D0B770 http://localhost:46503/Build/WebGL.wasm:20416725
BinaryOperationBinder_Bind_m5CA2A05D282788C64F10A8A3B37FDEA0F9D16B6E http://localhost:46503/Build/WebGL.wasm:20411481
DynamicMetaObjectBinder_Bind_mE48B0C765D7433005203BDD38B0A54FD7DCD5D65 http://localhost:46503/Build/WebGL.wasm:20417805
CallSiteBinder_BindCore_TisRuntimeObject_m961EBCDD305E6F424D69473CC8CD52D1B6B954BB_gshared http://localhost:46503/Build/WebGL.wasm:21643971
CallSiteOps_Bind_TisRuntimeObject_m051798C21C3CC4BC2971E9B576355670BD4B8F03_gshared http://localhost:46503/Build/WebGL.wasm:21646216
RuntimeInvoker_FalseVoidU2A_t104EAEFBD2D237A8C29618913DA9B4D99355E965_VoidU2A_t104EAEFBD2D237A8C29618913DA9B4D99355E965_VoidU2A_t104EAEFBD2D237A8C29618913DA9B4D99355E965_RuntimeObject(void (*)(), MethodInfo const*, void*, void**, void*) http://localhost:46503/Build/WebGL.wasm:27430787
il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) http://localhost:46503/Build/WebGL.wasm:10708591
dynCall_iiii http://localhost:46503/Build/WebGL.wasm:27688857
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_iiii http://localhost:46503/Build/WebGL.framework.js:15414
il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) http://localhost:46503/Build/WebGL.wasm:10648895
il2cpp::vm::Runtime::InvokeConvertArgs(MethodInfo const*, void*, Il2CppObject**, int, Il2CppException**) http://localhost:46503/Build/WebGL.wasm:10648383
il2cpp::vm::Runtime::InvokeArray(MethodInfo const*, void*, Il2CppArray*, Il2CppException**) http://localhost:46503/Build/WebGL.wasm:24414166
il2cpp::icalls::mscorlib::System::Reflection::RuntimeMethodInfo::InternalInvoke(Il2CppReflectionMethod*, Il2CppObject*, Il2CppArray*, Il2CppException**) http://localhost:46503/Build/WebGL.wasm:24414056
RuntimeMethodInfo_InternalInvoke_m8D8355AEB38C2803D4507B54845AA3654779C9DD http://localhost:46503/Build/WebGL.wasm:24487893
dynCall_iiiiii http://localhost:46503/Build/WebGL.wasm:27688989
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_iiiiii http://localhost:46503/Build/WebGL.framework.js:15480
RuntimeMethodInfo_Invoke_m8051178526027CCDA6D5EAC06792B901430EBC70 http://localhost:46503/Build/WebGL.wasm:24488217
MethodBase_Invoke_mEEF3218648F111A8C338001A7804091A0747C826 http://localhost:46503/Build/WebGL.wasm:11823516
dynCall_iiiii http://localhost:46503/Build/WebGL.wasm:27688905
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_iiiii http://localhost:46503/Build/WebGL.framework.js:15359
MethodInfoCallInstruction_Run_m04F4B63AB9061FD41527F10C7A4C966BAE5136E8 http://localhost:46503/Build/WebGL.wasm:20153501
Interpreter_Run_m3439B4605F2EFC6D3B8E140D6DBEFD53D91D1F4E http://localhost:46503/Build/WebGL.wasm:17257163
dynCall_viii http://localhost:46503/Build/WebGL.wasm:27688889
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_viii http://localhost:46503/Build/WebGL.framework.js:15469
LightLambda_Run3_TisIl2CppFullySharedGenericAny_TisIl2CppFullySharedGenericAny_TisIl2CppFullySharedGenericAny_TisIl2CppFullySharedGenericAny_m6D42C5C5CE89A0A472E808500C6FE0034F842B07_gshared http://localhost:46503/Build/WebGL.wasm:17269418
RuntimeInvoker_TrueIl2CppFullySharedGenericAny_Il2CppFullySharedGenericAny_Il2CppFullySharedGenericAny_Il2CppFullySharedGenericAny(void (*)(), MethodInfo const*, void*, void**, void*) http://localhost:46503/Build/WebGL.wasm:27295593
FullySharedGenericInvokeRedirectNoAdjustorThunk(void (*)(), MethodInfo const*, void*, void**, void*) http://localhost:46503/Build/WebGL.wasm:10683813
UnresolvedVirtualCall_1487(Il2CppObject*, Il2CppObject*, Il2CppObject*, Il2CppObject*, MethodInfo const*) http://localhost:46503/Build/WebGL.wasm:27558242
D_Expand_m5AF2A591A05EFA5B5A3E1A24E4F848DE11788517 http://localhost:46503/Build/WebGL.wasm:25234897
ImporterFunc_2_Invoke_mE0D5CDC373D020C7A76AD8660519F226291E4028_OpenInst(ImporterFunc_2_tBF6685945560824E07E82A7846A206B773105746*, Il2CppObject*, MethodInfo const*) http://localhost:46503/Build/WebGL.wasm:13278122
WhereSelectArrayIterator_2_MoveNext_m4A8194EF96624D7C6656C87F6058990E389F6290_gshared http://localhost:46503/Build/WebGL.wasm:13974520
InterfaceFuncInvoker0<Il2CppObject*>::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) http://localhost:46503/Build/WebGL.wasm:10746610
dynCall_iiii http://localhost:46503/Build/WebGL.wasm:27688857
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_iiii http://localhost:46503/Build/WebGL.framework.js:15414
String_Join_m8159F953B3D62AA54A0853A6E9573CDC0F63E158 http://localhost:46503/Build/WebGL.wasm:24842909
D_Log_m2743F0E2D817C2B219C37059B2B4CA429A9213B9 http://localhost:46503/Build/WebGL.wasm:25196457
WebSocketTransport_Connect_m4C8DAC51F1D378C3BCA266881C752F2CE08564C8 http://localhost:46503/Build/WebGL.wasm:25195895
WebSocketTransport__ctor_mBE0AC75BA4D0AB532A9E4DBF889B1D05F23AE3C9 http://localhost:46503/Build/WebGL.wasm:25195672
GameBus__ctor_mF96B29EAF47FD9D863C5705DB351C0E788D97ACE http://localhost:46503/Build/WebGL.wasm:25195523
GameSetup__cctor_m35AC6C8CCDC97B64FDFAF14CAAEF4C01C7243B02 http://localhost:46503/Build/WebGL.wasm:25216877
RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) http://localhost:46503/Build/WebGL.wasm:27542392
il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) http://localhost:46503/Build/WebGL.wasm:10708483
dynCall_iiii http://localhost:46503/Build/WebGL.wasm:27688857
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_iiii http://localhost:46503/Build/WebGL.framework.js:15414
il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) http://localhost:46503/Build/WebGL.wasm:10648895
il2cpp::vm::Runtime::ClassInit(Il2CppClass*) http://localhost:46503/Build/WebGL.wasm:10725933
il2cpp_codegen_runtime_class_init_inline(Il2CppClass*) http://localhost:46503/Build/WebGL.wasm:10748585
GameBoard_Awake_m5F0EA09E55528B94F65D3A0FF45F40E2798703CD http://localhost:46503/Build/WebGL.wasm:25231713
RuntimeInvoker_TrueVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) http://localhost:46503/Build/WebGL.wasm:27346242
il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) http://localhost:46503/Build/WebGL.wasm:10708483
dynCall_iiii http://localhost:46503/Build/WebGL.wasm:27688857
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
invoke_iiii http://localhost:46503/Build/WebGL.framework.js:15414
il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) http://localhost:46503/Build/WebGL.wasm:10648895
il2cpp_runtime_invoke http://localhost:46503/Build/WebGL.wasm:10648771
ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) http://localhost:46503/Build/WebGL.wasm:9783597
ScriptingInvocation::InvokeChecked(ScriptingExceptionPtr*) http://localhost:46503/Build/WebGL.wasm:9784348
SerializableManagedRef::CallMethod(Object&, ScriptingMethodPtr) http://localhost:46503/Build/WebGL.wasm:1399052
MonoBehaviour::CallAwake() http://localhost:46503/Build/WebGL.wasm:1414546
MonoBehaviour::AddToManager() http://localhost:46503/Build/WebGL.wasm:1415874
Behaviour::AwakeFromLoad(AwakeFromLoadMode) http://localhost:46503/Build/WebGL.wasm:9542601
MonoBehaviour::AwakeFromLoad(AwakeFromLoadMode) http://localhost:46503/Build/WebGL.wasm:1414411
AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode, bool) http://localhost:46503/Build/WebGL.wasm:9426271
AwakeFromLoadQueue::PersistentManagerAwakeFromLoad(ErrorsAndWarningsCapture*, bool) http://localhost:46503/Build/WebGL.wasm:9422756
LoadSceneOperation::CompleteAwakeSequence() http://localhost:46503/Build/WebGL.wasm:2845796
LoadSceneOperation::IntegrateMainThread() http://localhost:46503/Build/WebGL.wasm:2844790
PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int) http://localhost:46503/Build/WebGL.wasm:2850739
PreloadManager::WaitForAllAsyncOperationsToComplete() http://localhost:46503/Build/WebGL.wasm:2851065
PlayerStartFirstScene(bool) http://localhost:46503/Build/WebGL.wasm:9330844
main http://localhost:46503/Build/WebGL.wasm:9041713
unityFramework http://localhost:46503/Build/WebGL.framework.js:1148
callMain http://localhost:46503/Build/WebGL.framework.js:17479
doRun http://localhost:46503/Build/WebGL.framework.js:17513
run http://localhost:46503/Build/WebGL.framework.js:17525
runCaller http://localhost:46503/Build/WebGL.framework.js:17462
removeRunDependency http://localhost:46503/Build/WebGL.framework.js:1103
unityFileSystemInit http://localhost:46503/Build/WebGL.framework.js:202
doCallback http://localhost:46503/Build/WebGL.framework.js:5037
done http://localhost:46503/Build/WebGL.framework.js:5048
oncomplete http://localhost:46503/Build/WebGL.framework.js:4556