Hello,
I have a 2D Game built for web, and people who played it on MAC, using Safari or Chrome, reported poor performance, it’s like… way worse than on Windows.
I have searched around but I found little informations about this case,
I have tried setting config.devicePixelRatio to 1 in template file, but there isn’t any significant changes.
I also use this to test: WebGLPerformanceText
- Window: 60 FPS
- MAC: 12 ~ 16 FPS
Is there any ways to improve this? is there any MAC-specific settings that I can use?