When i try to build my WebGL (Built-In) Unity game it’s compiling scripts for about 30 mins and then it stuck on “Linking build.js (wasm)” and now it’s trying to build my game for already 2 hours (took screenshot 30 mins ago)
I’ve already seen a discussion about this bug, they said that i need to change Emscripten folder and they also said that a faulty version is 14.0 and working version is 13.0. I did not understand anything they said, like what is this “emscripten folder” and what version are they talking about (like what is this 13.0 version?)
This discussion: WebGL build "linking build.js (wasm)" takes forever - #11 by BlackSpider
So what do i have to do?
Unity Staff please answer because i don’t understand anything
Did you follow this advice? (same thread)
Be sure to scroll to the end, there may be more important details, particularly from Unity staff.
Most importantly: try a development build. Those are typically fast besides the first build (may still take 30 min or more depending on project complexity). Whereas code optimizations with “LTO” in them are incredibly long-running.
IT WORKED! Thank you sooo much!!