WebGL Build missing UDPNetworkInterface in DefaultDriverConstructor

I want to try DOTS under webGL
Following the steps in this tutorial I get the errors when trying to make a build:

com.unity.netcode@1.0.17\Runtime\Connection\DefaultDriverConstructor.cs(246,85): error CS0246: The type or namespace name 'UDPNetworkInterface' could not be found

com.unity.netcode@1.0.17\Runtime\Connection\DefaultDriverConstructor.cs(336,62): error CS0246: The type or namespace name 'UDPNetworkInterface' could not be found

Unity 2022.3.18f1
com.unity.netcode@1.0.17

This is just a bug in 1.0.17, that has been already solved using 1.1 or 1.2.pre. there was a missing if-def clause in the DefaultDriverConstructor.cs.
Could you please try with a more recent version of netcode?