Hi
Whenever I try building a project to WebGL I get errors like this:
Failed running /Applications/Unity/Unity.app/Contents/Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe --api NET_2_0_Subset -out
A folder is created but there’s no file in it.
I’m running Unity 5.5.2f1 on a Mac (macOS 10.12.4).
3068463–230684–Editor.txt (119 KB)
