webGL build really bright on safari


I have a webgl scene that looks great on firefox, but appears extreme whitish bright on an apple computer. Does anyone have any suggestions as to why this may be the case? thank you in advance.

There is currently no known bug on it. Can you file a bug report form the editor and include a scene the reproduces the issue for you? Ideally ping me the case number here in a comment.

Fixed by upgrading to Unity 2021.2.19f