WebGL Build time over 20 minutes?

I have a Ryzen 7 3700X and 16GB of ram.

I tried to test build (almost empty project) a WebGL app and have gone for over 20 minutes (haven’t waited until it was ready so potentially even more) on 2020, 2021 and 2022 versions. Even one on a clean project.

My CPU is constantly over 90% (fortunately still good temps) constantly while building. Am i doing something wrong? I tried Gzip, Brotli and Disabled for Compression Method and still got same results. Anyone know how to speed up the process?

First builds with IL2CPP are usually quite slow, 15 minutes isn’t unusual on a fast PC (it’s a C++ compilation process for WebGL - for comparison, Unreal mentions fiirst C++ build normally taking 45 minutes). Successive builds should be faster. Is the project on a fast SSD?

8GB of RAM could be a bottleneck, for a dev system 16 GB or more are recommended.

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Oh yeah i was wrong i have 16 oops. I waited once and it took 47 minutes. For PC it would take around 3. Idk