Hello Everyone,
I have been experimenting with WebGL video, as we all know is a tricky matter to get it to work. I work with 360 Video and as I edit the videos myself I normally use the H265 codec for quality/size reasons.
To my surprise, anytime I would place the video in the WEBGL build I was able to hear the audio but wasn’t able to see the picture. I tried many different solutions and then I somehow managed to do make it work by using another video in my collection.
My conclusion is that H265 is not a supported codec from the browser perspective and for this reason, it doesn’t work. If anyone has a different opinion and a potential solution I’ll be happy to hear it, otherwise ill keep using H264 (which is the standard for almost any other video)
thanks!