WEBGL errors appear anytime visual scripting is used HELP NEEDED

I have had a multitude of problems recently trying to use webgl and visual scripting together, I ceated a new project with the sample scene in URP version 2021.2.12f1 built it for WEBGL without modifications and worked great at first, but when I add a scripting machine with any basic code and build it a second time, the code simply won’t work and theses errors appear (look attached screenshot), I haven’t toutched any settings except build compression set to none.
This happens since version 2021.2.11f1

If anyone knows something about this please help


Three things I suggest you do:

  1. Try to isolate the issue as much as possible. Is it specific nodes in VS or just having VS at all?
  2. If just adding any VS is the cause - posting in the VS Forum will gain more traction. Might not be a WebGL issue, might be a IL2CPP issue or a VS issue. Unity will redirect it internally but it has to catch the eye of a dev first.
  3. Seems like it’s a easily reproductible issue. Always submit a bug report with repro project. And add the case number to your forum posts - it helps Unity Devs Immensely.

Good luck!

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