WebGl errors at start

Hi all.

Is there a way to make webgl apps launch without errors ?

I mean that sometimes it launches, and sometimes it pukes some javascript messages…
In opera/windows, deleting the history seems to solve temporarily the problem
In safari/ios it’s the same
In chrome/android also…

  • Delete your browser cache (this is usually the culprit while developing)
  • Close all the other tabs (could be running out of browser memory)

Yes clearing the cache deals with the problem but…
It’s ( IMHO ) totally absurd ?
Aren’t Browsers devs able to provide a functionnal webgl integration ?
Isn’t the great kronos group able to make debugged app ?
Isn’t unity able to make webgl apps work ?

Imagine if you had to reboot your computer each time you use the calculator ? this would be as absurd :frowning:

I’m kinda dubitative on this :confused: