WebGL Firefox on Windows not recognized by the build

Hi

we are testing unity 5b14 WebGL support, but when just after hitting enter on the page URL, Firefox (last available version, 33.1) alerts telling that “You need a browser which supports WebGL to run this content. Try installing Firefox.”

You can see the problem from the screenshot.

The same build works correctly on Firefox for Mac.

Maybe the GPU on your windows machine does not support WebGL? You can check here: http://get.webgl.org

Hi Jonas. On the same windows machine it is working correctly on Chrome but not in FF.

So you’re partially right, is firefox that doesn’t support my graphic setup (it’s a parallel 10 Windows 8.1 virtual machine with DirectX 10 + Direct 3D enabled)

By the way I find the flag to force FF to startup the webgl also on “unsupported” graphic cards, since it could be useful for other users, I’ll share the method:

The flag webgl.force-enabled must be set to True, under about:config

Thanks for the quick answer.