Hi, i’m having an issue with Unity WebGL and fullscreen. Main project is a single scene that loads other from an Asset Bundle. I switch to fullscreen on the first, all good, when it changes to the new scene closes fullscreen, i can switch back to fullscreen on the second, but same problem when i go back to the first.
Have you followed these instructions? If so, what browser and unity version are you using, and what does your code look like?
Yes, it toggles fullscreen just fine, the problem comes when you change scene while in fullscreen. im using unity 2018 in chrome. Thank you for your answer.