Can WebGL do In-App Purchases?
I’m looking at the built in Unity Services for the IAP’s and can’t find anything to do with Web Games, only IOS Google, mac and Win Store Universal.
Wasn’t sure if it really matters which one I do as they still technically work the same, but just want to make sure, because I’m making a WebGL Game, and well - would like to actually have In-App Purchases.
I plan on putting it on Kongregate, but there IAP doesn’t make any sense on how to actually use it, I think it has IAP’s, but not sure if it does or not.
Any help with this would be greatly appreciated, thank you!