WebGL in Chrome, the first person controller jumps 180 degrees when looking around.

I’ve recently been having issues with WebGL in Chrome with the Standard Asset first person controller. When looking around the view jumps 180 degrees. Works fine in Edge and Firefox. I’m sure it used to work ok in Chrome.

Maybe an update to Chrome has caused this? Is anyone else getting this problem?

This can be seen in a game I’m writing link:Unity WebGL Player | DungeonTest1

I’ve tried building from 5.6.4 and 2017.2.0f3 and get the same results,


I am having the same issue