WebGL Movie with controls

Hi all,

I’m a newbie in WebGL. I wanted to know if there’s a possibility to make a video/movie in unity for WebGL platform which lets us have controls over it, for example when the player/user reaches a certain point say 30 sec the video replays from the beginning.
So basically a video with certain turning points in WebGL. If there’s a possibility can you direct me to some tutorial or threads which could help me understand better? TIA

Not sure I understand your question right… but this may help: Unity - Scripting API: Video.VideoPlayer.time

It will give you the current time of the video that is being played… you could check that time and at 30 sec. you can trigger another function.
Hope this helps.