WebGL not working on IOS

Hi guys!

I have been trying to make a online mobile game for my website but when I test play it on a phone and i pad the FPS (frames per second) has gone down by a lot. when I try to play on a computer though, it works just fine.

If anyone knows how to fix this, I would really appreciate the help!

Thanks :slight_smile:

So it works, but just has low performance?

If so, I’d say try some mobile builds natively as well for easier profiling. A PC is a lot faster than a phone, especially when using WebGL. So profile to see what the exact issue is.
Also use 2022.3 with ASTC compression for mobile devices (PCs will have higher memory usage in that case, which is fine since they have more memory than phones)