Hello. New to using Unity (2 days or so) and I’m having an issue with the export as WebGL. I get the following error (screen shot) when I try to load it locally and it doesn’t load remotely when I put it on any of the sharing sites like itch.io, unity, sharemygame, etc.
Version 2020 (latest build) and 2021 (latest build)
Project is 1 sprite for testing
Tried in browser(s) - IE, Firefox, Brave, Chrome, Edge
Tested WebGL and it works in browsers
Tested other Unity games and they work
Found 1 article that said to change the compression on Player but that didn’t work (tried all possible configurations and still not working)
Found 1 article that said add a web.config but that didn’t work
Found 1 article that said I needed to slow down instantiate but there isn’t one in project
I’m at a loss about what I need to do or if I exported correctly. I’ve run out of ideas on what to troubleshoot next because I’m very new to unity and don’t know what to look for.