WebGL - Not working

Hello. New to using Unity (2 days or so) and I’m having an issue with the export as WebGL. I get the following error (screen shot) when I try to load it locally and it doesn’t load remotely when I put it on any of the sharing sites like itch.io, unity, sharemygame, etc.

  • Version 2020 (latest build) and 2021 (latest build)
  • Project is 1 sprite for testing
  • Tried in browser(s) - IE, Firefox, Brave, Chrome, Edge
  • Tested WebGL and it works in browsers
  • Tested other Unity games and they work
  • Found 1 article that said to change the compression on Player but that didn’t work (tried all possible configurations and still not working)
  • Found 1 article that said add a web.config but that didn’t work
  • Found 1 article that said I needed to slow down instantiate but there isn’t one in project

I’m at a loss about what I need to do or if I exported correctly. I’ve run out of ideas on what to troubleshoot next because I’m very new to unity and don’t know what to look for.

6768475--782173--upload_2021-1-26_13-10-3.png

6768475--782173--upload_2021-1-26_13-10-3.png

Uninstalled and reinstalled - Didn’t work
Uninstalled, deleted every Unity folder I could find, and reinstalled - Worked

So, that’s that if anyone has this problem in the future. Wipe everything out and start over.

Just a note that you shouldn’t be using Unity beta releases as a new user. You are likely to encounter major bugs.

Got that right! Ty for the advice!