WebGL only showing an empty folder after building. How to fix?

Hello. I’ve been trying to export my game but I’m stuck at one point. After its done building, and I click on my folder, all that shows up is an empty folder. I’m sure that it’s supposed to display the elements that make up my game and an index html, but none of that is showed. This is the error that comes up:
FileNotFoundException: Could not find file “C:\Users\antonette\Dana\How To Make A Simple Game In Unity Experiment\Temp\StagingArea\Data\Native\build.bc”
System.IO.FileStream…ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at :0)
System.IO.FileStream…ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at :0)
(wrapper remoting-invoke-with-check)
I’ve been following Brackeys tutorial: How to BUILD / EXPORT your Game in Unity (Windows | Mac | WebGL) - YouTube
Thank you in advance!

Nevermind I just found the solution. All I had to do was just unclick the Strip Engine Code/ from proyectsettings>other settings!

Even though your solution has been solved, there MAY be someone else looking for the solution and this one didn’t work.

You can change the Company Name and Product Name to “ProductName”. You can do this by:

Edit => Project Settings => Player

Both of the fields will be on top of the inspector.

I do not know why this is the case, but this surely fixed my issue, and hopefully yours would too!

Cheers!