WebGL rendering problem

Hi all,

When running WebGl app on PC browser, there is a rendering problem.
Blurry image above the red line and also shadows disappearing above line

Anybody knows what i’m doing wrong?


The blurry road is the texture’s Anisotropic Filtering. Set the texture’s Aniso Level to x16.

The shadows, I’m not sure, but could be the Quality Settings. Check the Shadow Distance in Quality Settings.