Hellow everyone.
I have problem with starting my app in webgl.
After load scene, i have error WebGL RuntimeError: index out of bounds.
im use WebAssembly, with 256 memory size.
i thing it crach when i ty load Asset from Resources.
Error log javascript** **exception thrown: RuntimeError: index out of bounds,@blob:null/ebdaa8d7-a0cd-4650-b848-436e9d26de90 line 2 > WebAssembly.instantiate:wasm-function[24078]:0xa9fbc6 @blob:null/ebdaa8d7-a0cd-4650-b848-436e9d26de90 line 2 > WebAssembly.instantiate:wasm-function[52362]:0x106e4a7** **
Hi @LuckyStarr .
I’m also facing this problem and using Unity2018.
I increased memory size in Build Settings: 512 or 1024 => but it not resolve this problem
Did you resolve this problem?
Thank you so much
When you see log messages like “wasm-function[52362]”, try doing a Development build to get a better callstack. That can give a clue as to where that error is occurring.