Hello everybody,
I have a Unity build version 2021.3.17f1 that, when loaded in a browser, stops at 90% loading and causes a “Memory access out of bounds” error. The problem occurs only for some users and not on my machine or my colleagues’ machines. Have you ever encountered Unity problems that only happen on certain machines? What do you suggest for trying to replicate the issue? Should I try to emulate the problem through virtual machines?