WebGL SendMessage - solved

There ist no SendMessage(“MyGameObject”,“MyFunction”,“SomeValue”) - Function in UnityConfig.js anymore?

Now, how can I interact with the unity-scene from the html-page, without custom URL parameters? Or have i missed something?

(Unity 5.2.1f1)

edit: however, it works now with SendMessage(“MyGameObject”,“MyFunction”,“SomeValue”) from html-function

It’s in the build_name.js these days:

function SendMessage(gameObject,func,param {
    if(param===undefined)Module.cwrap("SendMessage","void",["string","string"])(gameObject,func);
    else if(typeof param==="string")Module.cwrap("SendMessageString","void",["string","string","string"])(gameObject,func,param);
    else if(typeof param==="number")Module.cwrap("SendMessageFloat","void",["string","string","number"])(gameObject,func,param);
    else throw""+param+" is does not have a type which is supported by SendMessage."
}