WebGL shadow error in chrome?

Hi.

I have a made a demo build for WebGL with Unity 5.3.4p6 but I notify of a error in chrome with the shadows, this not happen in Firefox.

Look the differences between Chrome and firefox with the same build, where in firefox look how supposed to be:

Firefox:

Chrome:

This is a bug? or maybe some features not work on chrome?
Any help is appreciated,

BTW, this is the quality settings that I use for:

Kind Regards.

I don’t think it’s a known issue. do you have any more info? like: OS, version of chrome, rendering path (forward/deferred)

Thanks for response.

Sure, here are more info:

Chrome version: 50.0.2661.102 m
OS: Window 10
Unity: 5.3.5f1
Other Settings: (Camera use Player Settings rendering)

Regards.

thanks for the information. I don’t see anything suspicious there.

You could also try with Chrome Canary and see if you can still repro the problem. If so, then I’d like to take a look at a repro project. If you do submit a bug report please post the bug # here.