WebGL Shadows troubles on Chrome (Windows only)

I have some troubles with lightning in WebGL builds run on Google chrome for windows, i haven’t this proble on other platforms or browsers.

The lightning have strange appearance and i have shadows artifacts (the shadows of the original camera posiiton)

Here, the normal behaviour.

Thanks for help.

What chrome build are you using? I had the same issue.

Hi,

My Chrome version is the latest: Version 55.0.2883.87 m (64-bit)
I think this issue is due to a depth mask shader i use.