WebGL Stops all keyboard input for HTML inputs

Hi,

Unity Version: 5.4.2f2

Build Type: WebGL

My webgl Unity application is blocking all keyboard input which is required for other HTML inputs.

I have looked at the similar posts but below line doesn’t seem to help:

#if !UNITY_EDITOR && UNITY_WEBGL
WebGLInput.captureAllKeyboardInput = false;
#endif

I have read the below material. Still not working due to either posters using older versions or just generally broken.

Any advice is greatly appreciated.

Alex

I fixed this issue by embedding the WebGL build within an iframe. Seems to be working fine now :slight_smile: