I have a Webgl build. Its Webgl Build size is about 125MB. I took the .war format and uploaded to a server. It takes too long to load. Is there any way to reduce the build size or load fast.
I have already unchecked “Development Build”, “optimization” to fastest.
You don’t need all folders. If you server is setup to deliver compressed content you only need that folder.
We have a change in 5.3 so we only spit out one folder with the needed stuff.
Apart from that Asset Bundles are your friends, so use these heavily in your project to reduce the startup time.